God of War does an interesting thing. It sidesteps the question of whether a man who has done horrible things can be redeemed, and instead asks how such a man can keep his past from destroying his son.
No one wants to relinquish the truth, which will expose them totally -- their failures, their weaknesses. But they hold fast to the lingering, secret hope of meeting someone who can leap past their defenses so that they can finally lower them and rest.
No one knows as a child when they are having a formative experience.
This game is a prism of powerful artistry and rough execution, but when the light shines through it at just the right angle, the light is dazzling.